Plus, whether Resurrection is all that useful or not depends on how often you hear a heavenly C-sharp.Fortunately, she has medium armor, which makes her last a little longer. Her low HP and inability to heal while using ranged attacks makes it vital to retreat her very far away from enemies, and Resurrection is a relatively low of a chance to rely on at all by comparison to Holy Grail.Lilith lacks durability and needs to be managed constantly.It is bugged that she sometimes use Infernal Wheel upon flying enemies, thus waste the skill. Although its damage is not very high, she uses it fairly often and is more reliable than that of other heroes' area attack skills. Infernal Wheel lasts for a long time, and those should be used in the presence of reinforcements so that they can keep enemies in the AOE long enough to give them the full damage.With this buff, allow her to fight as long as possible before her health gets under 100. It is wise to keep her very close to the most powerful enemy to not only attack it but also to absorb its soul for the most damage possible. Lilith cannot stay in melee for long, so avoid sending her in unless Reaper's Harvest is active, or Soul Eater has kicked in.The quick cool-down also makes it fantastic in terms of DPS. The lengthy windup to the attack gives enough time to relocate her in case she targets an enemy too weak to use the skill on. Reaper's Harvest is one of the most powerful single strikes in the game.Lilith focuses on dealing damage with her abilities in quick bursts of damage that prove fatal to most targets. Ultimately, Lilith is mainly a damage dealing glass cannon, with powerful attacks but little in terms of durability or crowd control. Her stats may be weak, but her skills are comparatively more powerful than most other free hero abilities, making her great when her powers are active but weak without them. Her ranged attack is much slower than her melee, making her melee more effective for battle. Lilith is a mostly melee but also ranged fighter. **: Cannot stun bosses, mini-bosses, or Bandersnatches. And the Rain of Fire damage is incorrectly described. iOS version is bugged Level 1 Fallen Angel damage is the same as Level 2. HEAVENLY CHAOS (active, cooldown: 50 seconds) (0/4/4/4 hero points):Įqual chance to call 3/4/5/6 Fallen Angels that attack* and stun** enemies, or a Rain of Fire with 11 meteors from above. Lilith has a 10%/20%/30% chance of reviving instantly after being slain. RESURRECTION (passive) (1/1/1 hero points): Ring of Fire debuff last 1 second after leaving the field, allowing it to last up to 6 seconds, dealing 108/216/324 True Damage total. INFERNAL WHEEL (active, cooldown: 23 seconds) (1/2/3 hero points):Ĭreates a Ring of Fire for 5 seconds, dealing 90/180/270 True Damage (6/12/18 damage per 0.367 second) to all enemies on it. SOUL EATER (passive, cooldown: 30 seconds) (2/2/2 hero points):Ībsorbs the soul of a fallen enemy to receive a 30%/60%/90% damage bonus for 12 seconds. Reaper's Harvest damage can be further increased by Soul Eater using this formula (New damage/Old damage)*Base damage. REAPER'S HARVEST (active, cooldown: 20 seconds) (3/3/3 hero points):ĭeals 110/220/330 True Damage to an enemy with a 10/20/30% chance of instant killing. Lilith is a divine champion that has fallen from grace, she is seeking redemption for her sins by obliterating all darkness from the land.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |